Encyclopedia of Comic Books and Graphic Novels [2 volumes]: [Two Volumes]The most comprehensive reference ever compiled about the rich and enduring genre of comic books and graphic novels, from their emergence in the 1930s to their late-century breakout into the mainstream. At a time when graphic novels have expanded beyond their fan cults to become mainstream bestsellers and sources for Hollywood entertainment, Encyclopedia of Comic Books and Graphic Novels serves as an exhaustive exploration of the genre's history, its landmark creators and creations, and its profound influence on American life and culture. Encyclopedia of Comic Books and Graphic Novels focuses on English-language comics—plus a small selection of influential Japanese and European works available in English—with special emphasis on the new graphic novel format that emerged in the 1970s. Entries cover influential comic artists and writers such as Will Eisner, Alan Moore, and Grant Morrison, major genres and themes, and specific characters, comic book imprints, and landmark titles, including the pulp noir 100 Bullets, the post-apocalyptic Y: The Last Man, the revisionist superhero drama, Identity Crisis, and more. Key franchises such as Superman and Batman are the center of a constellation of related entries that include graphic novels and other imprints featuring the same characters or material.
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Adams's influence in the comic book industry was not limited to his artistry. He successfully fought for artists to get their original work returned to them, as it was traditionally kept by the company or simply destroyed; and he helped ...
... history of England in microcosm and reveal Sunderland as an underappreciated influence on not only Carroll's classics Alice's Adventures in Wonderland and Through the Looking-Glass but also modern commerce, industry, and culture.
Besides its surreal sense of humor, Madman is an outlet for Allred's elastic artistic style, which is influenced by Charles M. ... the story of an alien clone with super heightened musical ability who goes on to influence the past 50 ...
... a limited range of standard facial and corporal expressions), but he works nevertheless in one of the traditional shonen manga styles of that period—one can note for instance the influence of Tezuka's drawing style.
Moench and Jones's horror-influenced version of the Batman legend has even been seen beyond the graphic novel ... These early creations show the strong influence of pulp crime novels and film noir on Bendis's work, influences that are ...
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Encyclopedia of Comic Books and Graphic Novels, Volumul 2 M. Keith Booker Nu există previzualizare disponibilă - 2010 |
Encyclopedia of Comic Books and Graphic Novels, Volumul 2 M. Keith Booker Nu există previzualizare disponibilă - 2010 |